Ryujinx Performance Update: Managing High Refresh Displays on Pc and Mac
Unlocking raw frame rates works well for native PC titles, but emulating console architectures demands strict adherence to original timing boundaries. Until modding communities build dedicated dynamic tick patches for individual games, hardware limiters remain necessary tools.
For Windows systems, combining an active in-emulator VSync toggle with RTSS capped at 60 FPS completely resolves speed glitches and delivers smooth frame pacing. For Mac users, manually adjusting ProMotion displays down to 60Hz prevents compositor conflicts. Locking down these configurations keeps emulation smooth, responsive, and true to original game mechanics across all monitor types.
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how to limit fps in ryujinx