Complete Combat Guide: How to Lock on and Fire in Iron Man Reimagined
Different armaments require different targeting disciplines. You cannot treat repulsors and ordnance identically.
The standard repulsor blast relies heavily on passive aim assist. When your central reticle sits near a target, the suit’s predictive computer curves the energy bolt slightly toward the target center mass. Firing repulsors only requires a momentary target fix. You tap Left Mouse Button (LMB) or Right Trigger (RT) to release rapid-fire kinetic blasts. Overheating occurs after 12 continuous shots, imposing a mandatory 3.5-second cooldown.
Micro-missiles operate on an entirely different multi-target engagement protocol. To fire a micro-missile salvo:
First, activate the missile weapon rack using Key 2 or the D-Pad down button. Next, hold down the targeting keybind while scanning your crosshair across multiple hostiles. The suit paints up to 6 independent targets simultaneously. Each designated enemy will display a locked missile glyph once tracking finalizes. Releasing the primary fire key discharges the swarm. If you release the trigger before the tone chimes, the missiles fire unguided into empty space.